1. The Blueprint Format
  2. Animations

The Blueprint Format

Animations

Animations are sequences of keyframes that can be played on a Rig Instance to animate it's elements.

Animation Properties

animation-properties

  • Animation Name

    The name of the animation.

  • Loop Mode

    The loop mode of the animation. Options are:

    • Once: The animation will play once and stop.
    • Loop: The animation will loop indefinitely.
    • Hold: The animation will play once and hold the last frame.
  • Loop Delay

    The number of ticks to wait after the animation has finished before looping.

    Only used when Loop Mode is set to Loop.

  • Included / Excluded Bones

    The bones that the animation will affect. If a bone is not included, it will not be affected by the animation.

    You can drag and drop bones to / from each list to include / exclude them.

    The swap button will swap the included and excluded lists.