Rigs
Controlling Animation Playback
Learn how to control the playback of Animations.
Animation playback is controlled using functions. Each animation has a set of functions that can be called to control it. Animation functions must be ran as the root entity of the Rig Instance.
Play Function
Starts playing the animation from the beginning.
Pause Function
Pauses the animation at the current frame.
Resume Function
Resumes the animation from the current frame.
Stop Function
Stops the animation and resets it to the beginning.
Apply Frame Function
Sets the animation to a specific frame with interpolation.
Arguments
Set Frame Function
Sets the animation to a specific frame instantly without interpolation.
Arguments
Tween Function
Pauses all currently playing animations, and smoothly transitions to the target frame of this animation over the duration, then resumes the animation from the target frame.